Slayers of Rings & Crowns

SORC Character Sheet


Basic Info.

Name & UID
Nickname(s)
Gender
Species / Race
Age
Birthday
Place of Birth
Occupation / Role
Planet / World
Languages

Physical

Height
Weight
Body Type / Build
Skin Color / Tone
Hair Color / Style
Eye Color / Shape
Scars, tattoos, birthmarks
Voice (tone, accent)
Posture / Gait

Photo or Portrait

Photo or Portrait

Currency

Silver (SP)
Gold (GP)
Electrum (EP)
Platinum (PP)

Progression Tracker

Current LVL.
Current XP
XP to next LVL. (see rules)
Current Rank
Current RP
RP to next Rank (see rules)
Companion
Current Mood
Mood Threshold (see rules)
Anim. Wayfarer
Wayfarer Level
Cooldown

Prestige

Journal under development.

Alignment

Standings (See Journal for Faction Standing Tracker)

Titles and Reputation (boasted, GM holds exposed, see rules)

Legacy

Relations

Family

Enemies

Affiliations

Achievements and Trophies

Journal Notes
(see Journal for complete logs)

Background

Mission Statement (Custom Life Quest, see rules)

Quest Logs (active)

Quest Name Type Status Objective
 
 
 
 
 
Talent Tree Proficiency Profession Tree Proficiency
Talent Tree Talents Prof. Tree Skills
  
  
  
  
  
  
  
  

Animated Wayfarer

Form Level Cooldown
     
Ability Status
Port (Universal Base)Nearest fire or water
Nearest Camp 
Mark Spot 
Alert 
Find Secret 
Deep Down 
All Aboard 
Quest Guidance 
Form Special 1 
Form Special 2 
Form Special 3 
Form Special 4 
Form Special 5 

Equipment & Items

Equipped / Carried

Other Items / Misc.
(See front for consumables)

Home (Property) / Storage

Characters can keep property and companions in Storage, Vaults, and their homes' stables, kennels respectively.

Repository

ATT. REM PTS.
REM Points (roll - change value as you spend or save as Rems)
ART
REMs
FOR
REMs
INT
REMs
PER
REMs
PHY
REMs
RES
REMs
WIS
REMs

Spend pts: Attribute score (3 pts), TST (2 pts ea.), or save as Remnants.

Slayers of Rings & Crowns

SORC Character Sheet


Class
Level
Rank
RP

Attributes

ART
FRT
INT
PER
PHY
RES
WIS

Vitality (Innate Base + Mods)

Life
Stam
Mana
End.

Race Bonuses / Penalties

Innate Trait Adj.:
Racial Aptitude:
Racial Inaptitude:
Sub-race Aptitude:
Sub-race Inaptitude:

Class Bonuses and Penalties

Main Path Branch

Traits

  • Agility
  • Apex
  • Charisma
  • Constitution
  • Courage
  • Deceit
  • Defense
  • Dexterity
  • Focus
  • Intuition
  • Knowledge
  • Luck
  • Piety
  • Resistance
  • Spirit
  • Strength
  • Toughness
  • Versatility
  • Vigilance
  • Willpower
  • Wit

Trait SCR capped at 40. Cannot exceed aligned ATT SCR.

Combat Stats

Armor Score (AS)

base armor + rank bonus + equip. bonuses

PROTS

AS + all defensive modifiers (Defense, Agility, Resistance, etc.)

Speed (ft)

Base SPD (race/size) + Speed trait + equip. + spells/abilities

Initiative (INIT)

Base Speed + Agility + Vigilance + Luck

Abilities

◆ Class

◆ Nature Drawn

◆ Spell Drawn

Spells and Magic

◆ Class

◆ Racial (innate)

◆ Reagents

Equipped Armament specific Abilities displayed here. Refer to your Ability/Spells Cards to view all.

ItemsTokens
Consumable
Material
Scroll
Quest
Collectable
Other
Weapons (Daily Set)

Weapons Drawn

Main Hand -
◆ Hit ◆ Type
◆ DMG ◆ Maint.
◆ Rank ◆ Value
◆ DMG Mods ◆ Enhance.
◆ DMG Mods
Off Hand -
◆ Hit ◆ Type
◆ DMG ◆ Maint.
◆ Rank ◆ Value
◆ DMG Mods ◆ Enhance.
◆ DMG Mods

Weapons Sheathed

Sheathed 1 -
◆ Hit ◆ Type
◆ DMG ◆ Maint.
◆ Rank ◆ Value
◆ DMG Mods ◆ Enhance.
◆ DMG Mods
Sheathed 2 -
◆ Hit ◆ Type
◆ DMG ◆ Maint.
◆ Rank ◆ Value
◆ DMG Mods ◆ Enhance.
◆ DMG Mods
Sheathed 3 (0 drawn) -
◆ Hit ◆ Type
◆ DMG ◆ Maint.
◆ Rank ◆ Value
◆ DMG Mods ◆ Enhance.
◆ DMG Mods

For more see Cards

Ammo

◆ Type ◆ Container

Max weapons readied, 3/day.

Armor (worn)

Set (boots/gloves may be replaced)

◆ Name ◆ Value
◆ Rank ◆ Source
◆ AS ◆ Maint.
  (cost)
◆ PROTS
  (AS + enhancements)
◆ Vuln. ◆ Resist.
◆ Drop ◆ Enhance

Broken sets sustain partial bonuses. Value, maint. and others stay fixed. Only Cuirass may be enhanced for Set, see rules.

Special

Shield
◆ Name
◆ Rank
◆ AS
Bracers
◆ Name
◆ Rank
◆ AS
Accessories
◆ Belts, jewelry, insignias, and more.
Companion Slots
Tiny
◆ Name
◆ Nickname
◆ Rank
◆ Type
◆ Abilities
◆ Perf. Tier
◆ Life
◆ Mood/Stance
◆ Mount Status
◆ Gear
◆ Presence Bonus
◆ Summon Device
Small
◆ Name
◆ Nickname
◆ Rank
◆ Type
◆ Abilities
◆ Perf. Tier
◆ Life
◆ Mood/Stance
◆ Mount Status
◆ Gear
◆ Presence Bonus
◆ Summon Device
Standard
◆ Name
◆ Nickname
◆ Rank
◆ Type
◆ Abilities
◆ Perf. Tier
◆ Life
◆ Mood/Stance
◆ Mount Status
◆ Gear
◆ Presence Bonus
◆ Summon Device
Large / Goliath / Behemoth (shared slot)
◆ Name
◆ Nickname
◆ Rank
◆ Type
◆ Abilities
◆ Perf. Tier
◆ Life
◆ Mood/Stance
◆ Mount Status
◆ Gear
◆ Presence Bonus
◆ Summon Device

Active Conditions (duration in box)

Poisoned
Blinded
Prone
Frightened
Bleeding
Frozen
Stunned
Silenced
Restrained
Charmed
Burning
Cursed

Each turn is 6 seconds.