Attributes
Vitality (Innate Base + Mods)
Race Bonuses / Penalties
Blood Draco - Red
Class Bonuses and Penalties
Traits
Trait SCR capped at 40. Cannot exceed aligned ATT SCR.
Combat Stats
base armor + rank bonus + equip. bonuses
AS + all defensive modifiers (Defense, Agility, Resistance, etc.)
Base SPD (race/size) + Speed trait + equip. + spells/abilities
Base Speed + Agility + Vigilance + Luck
Abilities
◆ Class
◆ Nature Drawn
◆ Spell Drawn
Spells and Magic
◆ Class
◆ Racial (innate)
◆ Reagents
Equipped Armament specific Abilities displayed here. Refer to your Ability/Spells Cards to view all.
| Consumable | |
| ◆ Flint n Steel | ◆ |
| ◆ Old Garlic | ◆ |
| ◆ Candles (4) | ◆ |
| ◆ Stone Dust (bag) | ◆ |
| ◆ | ◆ |
| ◆ | ◆ |
| Material | |
| ◆ | ◆ |
| ◆ | ◆ |
| ◆ | ◆ |
| Scroll | |
| ◆ | ◆ |
| ◆ | ◆ |
| ◆ | ◆ |
| Quest | |
| ◆ | ◆ |
| ◆ | ◆ |
| ◆ | ◆ |
| Collectable | |
| ◆ | ◆ |
| ◆ | ◆ |
| ◆ | ◆ |
| Other | |
| ◆ | ◆ |
| ◆ | ◆ |
| ◆ | ◆ |
Weapons Drawn
| Main Hand | |
| ◆ Hit +38 | ◆ Type 2h Ranged (Divine) |
| ◆ DMG 5d6+12 | ◆ Maint. See Card ref # |
| ◆ Name Amazonian Greatbow | ◆ Value Priceless |
| ◆ Rank Divine | ◆ Source Lore Quest |
| ◆ DMG Mods Cloth +4, Plate -4, Comp -5 | ◆ Drop Mats See Card ref # |
| ◆ DMG Mods Beast +2, Spirit -4 | ◆ Enhance. +3 STR Enchant, +20 Upgrade, Fire Enchant |
| Off Hand | |
| ◆ Hit | ◆ Type |
| ◆ DMG | ◆ Maint. |
| ◆ Name | ◆ Value |
| ◆ Rank | ◆ Source |
| ◆ DMG Mods | ◆ Drop Mats |
| ◆ DMG Mods | ◆ Enhance. |
Weapons Sheathed
| Sheathed Weap. 1 | |
| ◆ Hit +34 | ◆ Type 2h Melee (Legendary) |
| ◆ DMG 4d6+10 | ◆ Maint. 1,250 GP (val × 5%) |
| ◆ Name Battle Axe | ◆ Value 25,000 GP |
| ◆ Rank Legendary | ◆ Source Loot |
| ◆ DMG Mods Cloth +4, Plate -3 | ◆ Drop Mats See Card ref # |
| ◆ DMG Mods Beast +3, Undead -2 | ◆ Enhance. +20 to hit Upgrade, +6 fire dmg Enchant |
| Sheathed Weap. 2 | |
| ◆ Hit +22 | ◆ Type 1h Melee (Common) |
| ◆ DMG 1d4+8 | ◆ Maint. 37 SP (val × 5%) |
| ◆ Name Dagger (Sentimental) | ◆ Value 15 GP |
| ◆ Rank Common | ◆ Source Personal |
| ◆ DMG Mods Lthr +3, Chain -2 | ◆ Drop Mats - |
| ◆ DMG Mods Beast +2, Undead -2 | ◆ Enhance. - |
| Sheathed Weap. 3 | |
| ◆ Hit +16 | ◆ Type 2h Melee (Rare) |
| ◆ DMG 4d6+8 | ◆ Maint. 10 GP (val × 5%) |
| ◆ Name War Hammer (Sentimental) | ◆ Value 200 GP |
| ◆ Rank Rare | ◆ Source Personal |
| ◆ DMG Mods Chain +3, Plate +5 | ◆ Drop Mats - |
| ◆ DMG Mods Undead +4, Construct +4 | ◆ Enhance. - |
For more see Cards
Ammo
| ◆ Type Infernium, Arrows, Divine | ◆ Container Mithril/Osmium Quiver (Divine, 50 ct.) |
| ◆ Type Throwing Knife | ◆ Container Boots (3 ea.) |
| ◆ Type Throwing Axe | ◆ Container Belt (2) |
Max weapons readied, 3/day.
Set (boots/gloves may be replaced)
| ◆ Name Blue Whale Fur Set | ◆ Value 10,000 GP |
| ◆ Rank Legendary | ◆ Source Loot/Crafted |
| ◆ AS 38 | ◆ Maint. 500 GP (val × 5%) |
| (incl. rank + Excellent) | (cost) |
| ◆ PROTS 70 | |
| (AS 38 + Enhance +20 + Mantle +12) | |
| ◆ Vuln. Fire (mitigated) | ◆ Resist. Blunt, Cold, Fire +5 |
| ◆ Drop See Card ref # | ◆ Enhance +20 Upgrade, +5 Fire Resist Enchant, Socket |
Broken sets sustain partial bonuses. Value, maint. and others stay fixed. Only Cuirass may be enhanced for Set, see rules.
Special
| Shield | |
| ◆ Name None | |
| ◆ Rank | |
| ◆ AS | |
| Bracers | |
| ◆ Name None | |
| ◆ Rank | |
| ◆ AS | |
| Accessories | |
| ◆ Bear (blue) Hooded Fur Mantle +12 AS |
| Tiny |
| ◆ Name Bee |
| ◆ Nickname - |
| ◆ Rank Common |
| ◆ Type Praying Mantis |
| ◆ Abilities Speaks any flying creature or spider language |
| ◆ Mood/Stance Calm |
| ◆ Mount Status No |
| Small |
| ◆ Name Twink |
| ◆ Nickname - |
| ◆ Rank Uncommon |
| ◆ Type Weasel |
| ◆ Abilities Thief talents |
| ◆ Mood/Stance Curious |
| ◆ Mount Status No |
| Standard |
| ◆ Name Bear |
| ◆ Nickname - |
| ◆ Rank Heroic |
| ◆ Type Guardian Bear |
| ◆ Abilities Carry, Mount |
| ◆ Mood/Stance Loyal |
| ◆ Mount Status Yes |
| Goliath / Behemoth |
| ◆ Name - (Unnamed) |
| ◆ Nickname - |
| ◆ Rank Legendary |
| ◆ Type Mountain Troll |
| ◆ Abilities Summon 1x/week, 3hr max; tolerates communication max 3 hrs |
| ◆ Mood/Stance Hostile |
| ◆ Mount Status No |
Active Conditions (duration in box)
Each turn is 6 seconds.
Basic Info.
Physical
Photo or Portrait
Currency
Experience
XP to next level
Prestige
◆ Alignment Good
◆ Standings Adored - Prophets of the Crown; Liked - Ozanic Vanwa Tribe; Despised - Red Dwarf Societies; Hated - All demon races
◆ Titles and Reputation "Demon Slayer" (Boasted)
◆ Legacy See Journal
◆ Reputation
Word crossing the lands is that Kaida is a demon slayer.
Exposure by GM: Nothing shared. Nothing noticed or rumored - though Kaida herself senses a secret from her youth may be surfacing.
Relations
◆ Family None
◆ Enemies Red Dwarf Societies; all demon races
◆ Affiliations Barbarians of the North (High Stature)
Achievements and Trophies
Journal Notes
(see Journal for complete logs)
◆ Background Born in the Crown Range to a tribe now gone. Raised among the Amazon warriors of the North. Her past carries a shadow she has never spoken aloud. See journal.
◆ Mission Statement (Custom Life Quest, see rules)
Revenge. See journal.
◆ Quest Logs (active)
| Talent Tree Proficiency | Profession Tree Proficiency | ||
|---|---|---|---|
| Talent Tree | Talents | Prof. Tree | Skills |
| Olympiad | Acrobatics, Athletics, Surge, Climb | Hunter | Leather Work, Skinning, Hunting, Fishing |
| Scout | Lead the Way, Sense Danger | Cook | Party Feast, Meat Dehydration, Water Purification |
| Traveler | Pack Mule, Dietician | Body Artist† | Tribal Barbarian Tattoo, Pierce Ears |
| Field Medic | Treat Wound | ||
†Body Artist tattoos hold magical properties. Piercings require the accessories that hold magic properties.
Equipment & Items
◆ Equipped / Carried
Backpack and sleeping gear, Lvl 25 Wayfarer Stone, Torches, Rope, Hunter Kit, Body Armor Kit, First Aid Kit, Cooking Utensils, Leather Worker Kit, Runestone Frags x5, Silver Sword (not readied)
◆ Other Items / Misc.
(See front for consumables)
See journal
◆ Home (Property) / Storage
Small plot, tent dwelling - Northern wilderness
Characters can keep property and companions in Storage, Vaults, and their homes' stables, kennels respectively.
Repository
| Attribute | Points (roll - change value as you spend or save as Rems) | Score | TST | Remnants |
|---|---|---|---|---|
| Artistry * | 1 |
|||
| Fortitude | 1 2 3 4 5 |
|||
| Intellect | 1 2 |
|||
| Perception | 1 2 3 4 5 |
|||
| Physique | 1 2 3 4 5 |
|||
| Resilience | 1 2 3 |
|||
| Wisdom * | 1 2 3 4 |
Crossed-out pts = spent. Plain pts = unspent. * = saving all pts as Remnants for future levels or items.
Talent Trees
Professions