Attribute Development & REM Point Tracker
Current Repository Snapshot
| Attribute | Att. Score | Roll Result | Remnants |
|---|---|---|---|
| Artistry (ART) | |||
| Fortitude (FRT) | |||
| Intellect (INT) | |||
| Perception (PER) | |||
| Physique (PHY) | |||
| Resilience (RES) | |||
| Wisdom (WIS) |
Att. Score = cumulative REM Points spent raising that Attribute's score. Roll Result = this level's roll, still uncommitted. Remnants = banked leftover REM Points, carried forward indefinitely. Update this table each Character Level, the History Log on the back is where the decision that got you here is recorded.
Cost Reference
A score of 1 in an Attribute is the default Prerequisite before any aligned TST can be purchased. A TST score can never exceed its aligned Attribute's score. Unspent REM Points are never lost, they sit as Remnants until spent, including on Remnant items later in the game.
TST Alignment, by Attribute
Talents and Skills aren't fixed to this list, they're chosen per Talent Tree/Profession, but always align to one of these seven Attributes the same way Traits do. Check the specific Talent Tree or Profession's own entry for its aligned Attribute.
Worked Example (see Basic Rules pg. 2 for the full walkthrough)
A roll of 6 assigned to an Attribute: spend 3 REM for a Score of 1 (the Prerequisite), 2 REM on one aligned TST, 1 REM left over becomes a Remnant. 3 + 2 + 1 = 6. Nothing is ever wasted, it's either spent now or banked for later.
Level-by-Level History Log
History Log
| Lvl | Attribute Rolled | Roll Result | REM → Score | REM → TST (name it) | REM → Remnant | New Att. Score | Notes |
|---|
Remnants Bank (running total, per Attribute)
| ART | FRT | INT | PER | PHY | RES | WIS |
|---|---|---|---|---|---|---|
As much as 180 REM Points can be banked as Remnants by Ch. Lvl 30. Remnants spend on Relics and rare crafted items, see Remnants, Basic Rules pg. 2.
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