Basic Info.
Acquisition
Companion Art
Life (Companions have no Mana, Stamina, or Endurance)
Performance Tier
Mark the current Tier. Sustained Mood at Comfortable+ advances it, neglect pushes it back toward Basic.
Mood
Annoyed · Distressed · Uneasy · Wary · Neutral · Content · Comfortable · Tranquil · Exalted. Starts at Neutral. See back for full effects.
Primary Ability
Secondary Abilities
Equipment & Modifiers
◆ Summoning Device
◆ Saddle / Tack
◆ Armor
Any gear or gift that alters printed Card values, record the modified total here, not just the raw bonus.
Active Buffs, Debuffs & Ailments (duration in box)
Ailments are GM-applied temporary debuffs, not tied to Mood directly, though higher Mood clears them sooner.
Upkeep
Managed as one unit with any other accompanying Companions, not individually. Favored environment = self-sufficient, no upkeep required.
Caretaker
Weekly Upkeep Log
| Day | Fed | Exer. | Rest | Notes |
|---|---|---|---|---|
| 1 | ||||
| 2 | ||||
| 3 | ||||
| 4 | ||||
| 5 | ||||
| 6 | ||||
| 7 |
Mood Scale
| Tier | Roll Bonus |
|---|---|
| Annoyed | -1 |
| Distressed | - |
| Uneasy | - |
| Wary | - |
| Neutral (start) | 0 |
| Content | +1 |
| Comfortable | +2 |
| Tranquil | +3 |
| Exalted | +4 |
Common/Uncommon Companions cap at Tranquil, no Bond Quest. Higher tiers resist decline longer, see Formulas/GM Codex for exact day-counts.
Gifting
| Date | Gift | Effect |
|---|---|---|
Once per day per Companion. Over-gifting the same category dulls its effect, variety is rewarded.
Bond Quest
Accompanying
Presence Bonus
Lost after 2 consecutive months unaccompanied, rebuilds at the same +1/year rate once resumed.
Journal & Personality
Personality & Temperament
History / How Acquired
Notable Moments
Nickname Origin / Bond Quest Notes
Click image for editing, saving and printing options.