Description: Luck represents a character’s uncanny knack for favorable outcomes, whether in craftsmanship, combat, interaction, or exploration. It offers limited chances to reroll, nudge fate, or receive unexpected windfalls, but never guarantees success and is rarely reliable in succession.
Application: Bonus re-rolls, second-chance outcomes, or beneficial coincidences on craftsmanship, combat, and interactive rolls.
Defensive/Offensive: May avoid misfortune or seize rare opportunities, but with diminishing reliability.
ATT: Alignment varies (DM/Player chooses per campaign or character concept)
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Crafty Luck (Crafting, Resource, Skill Rolls) |
Fortune’s Edge (Combat, Initiative, Saves) |
Fateful Twist (Interactions, Exploration, Story) |
Prerequisite (incl. Cost & Alignment) |
|---|---|---|---|
| Lucky Hand Once per session, reroll a failed craftsmanship or skill check. |
Narrow Escape Once per session, turn a critical hit against you into a normal hit. |
Unexpected Boon Once per session, gain a minor benefit in dialogue or travel. |
Cost 1 Alignment 1None |
| Double Chance Twice per session, reroll a crafting/resource check and keep the better result. |
Lucky Strike Once per session, reroll a failed attack or initiative check. |
Serendipity Once per session, discover a clue or item you weren’t searching for. |
Cost 2 Alignment 2None |
| Fortunate Flaw Once per session, turn a minor crafting mishap into a harmless quirk. |
Brush with Fate Once per session, avoid a failed save or negative combat effect. |
Smooth Talker Once per session, reroll a failed social or negotiation check. |
Cost 2 Alignment 2None |
| Golden Opportunity Once per adventure, discover an extra resource or rare ingredient. |
Fortune Deflection Once per adventure, turn a hit against you into a miss. |
Story Shift Once per adventure, nudge the narrative in your favor in a minor way. |
Cost 3 Alignment 3Any three of (score 1): Lucky Hand, Narrow Escape, Unexpected Boon |
| Resourceful Streak Once per session, find a tool or material at hand unexpectedly. |
Critical Glance Once per session, force an opponent to reroll a critical hit. |
Fortuitous Encounter Once per session, meet a helpful NPC or contact by chance. |
Cost 3 Alignment 3Any three of (score 1): Double Chance, Lucky Strike, Serendipity |
| Triple Try Once per session, reroll a crafting check twice and take best result. |
Lucky Riposte Once per session, turn a missed attack into a hit (not a crit). |
Coincidence Once per session, a random event turns to your advantage. |
Cost 4 Alignment 4Any three of (score 2): Fortunate Flaw, Brush with Fate, Smooth Talker |
| Craftsman's Fortune Once per adventure, craft an item with an unexpected beneficial quirk. |
Comeback Kid Once per session, reroll a failed death or trauma save. |
Destiny’s Hint Once per adventure, receive a clue or warning just in time. |
Cost 4 Alignment 5Any three of (score 3): Golden Opportunity, Fortune Deflection, Story Shift |
| Miraculous Find Once per adventure, discover a rare resource you were not seeking. |
Against All Odds Once per adventure, succeed on a combat roll you should have failed. |
Dramatic Timing Once per adventure, arrive or act at the perfect moment. |
Cost 5 Alignment 6Any three of (score 4): Resourceful Streak, Critical Glance, Fortuitous Encounter |
| Artisan’s Serendipity Once per campaign, create a masterpiece by accident. |
Fateful Dodge Once per campaign, escape certain defeat or death in combat. |
Kismet Once per campaign, fate intervenes in a major story event for you. |
Cost 6 Alignment 8Any three of (score 6): Triple Try, Lucky Riposte, Coincidence |
| Unbelievable Streak Once per campaign, succeed on three related rolls in a row by luck. |
Legendary Escape Once per campaign, escape a deadly scenario by pure chance. |
Mythic Coincidence Once per campaign, a miraculous event changes the story in your favor. |
Cost 7 Alignment 10Any three of (score 8): Craftsman's Fortune, Comeback Kid, Destiny’s Hint |
| Fate’s Champion When all hope is lost, luck alone can still turn the tide (GM discretion, one use ever). |
Impossible Survival Once, survive an event no one should; a "miracle" occurs. |
Destined Legend Your story is forever shaped by unexplainable luck (narrative, one use). |
Cost — Alignment —Any three of (score 10): Unbelievable Streak, Legendary Escape, Mythic Coincidence |